#pragma once

#include<stdio.h>
#include<stdlib.h>
typedef char ob_int;
typedef struct sc{
    char time[19];
	int score;
    const char* map;
    const char* speed;
    const char* resu;
} onesc;
typedef const char* type1;
typedef struct vector
{
    type1* head;
    int size;
    int capacity;
}vector;

void InitVector(vector* vec);
void Push(vector* vec, type1 val);
void DestroyVec(vector* vec);
ob_int CheckCapa(vector* vec);